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Building Your First Java Class: A Quick Starter Tutorial

In this tutorial, we'll build a simple Java class called `Person` that demonstrates the basics of object-oriented programming (OOP). This example introduces key concepts such as class definition, instance variables, constructors, methods, and the `main` method for executing your program.

## The Code Example

Below is a complete Java code snippet for the `Person` class:

```java
public class Person {
    private String name;
    private int age;
    
    // Constructor to initialize the Person object
    public Person(String name, int age) {
        this.name = name;
        this.age = age;
    }
    
    // Getter for name
    public String getName() {
        return name;
    }
    
    // Getter for age
    public int getAge() {
        return age;
    }
    
    // Overriding the toString method for custom output
    @Override
    public String toString() {
        return "Person{name='" + name + "', age=" + age + "}";
    }
    
    // Main method to run the application
    public static void main(String[] args) {
        Person person = new Person("Alice", 30);
        System.out.println(person);
    }
}
```

## Breaking It Down

### Class Definition and Instance Variables
- **Class Declaration:** `public class Person { ... }`  
  This line defines a new class named `Person`.
  
- **Instance Variables:**  
  `private String name;` and `private int age;`  
  These variables hold data specific to each `Person` object. Marking them as `private` enforces encapsulation, ensuring that these fields can only be accessed or modified through designated methods.

### Constructor
- **Constructor Method:**  
```java
  public Person(String name, int age) {
      this.name = name;
      this.age = age;
  }
```  
  The constructor is used to initialize the `Person` object with a name and age when it is created.

### Getters
- **Access Methods:**  
```java
  public String getName() { return name; }
  public int getAge() { return age; }
```  
  These methods allow external code to access the private fields while preserving the integrity of the data.

### Overriding `toString()`
- **Custom String Representation:**  
```java
  @Override
  public String toString() {
      return "Person{name='" + name + "', age=" + age + "}";
  }
```  
  By overriding the `toString()` method, you specify how a `Person` object should be represented as a string. When printing the object, this custom format is used automatically.

### Main Method
- **Entry Point:**  
```java
  public static void main(String[] args) {
      Person person = new Person("Alice", 30);
      System.out.println(person);
  }
```  
  The `main` method serves as the entry point of the application. It creates a `Person` object and prints it, invoking the overridden `toString()` method to display the output.

## Conclusion

With this simple example, you've learned how to create a Java class, define private instance variables, initialize objects using a constructor, provide access to data via getter methods, and override the `toString()` method for custom output. Mastering these fundamental concepts is essential as you progress towards building more complex Java applications.

Happy coding!

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